Battlegrounds на Game Boy Color

gameboy

When Battle Royale meets 8-bit.4.

This project is a daring attempt to bring the spirit of modern battle royale games (like PUBG and Fortnite) to the world of the old Game Boy Color. Yes, you heard right – 160×144 pixels, 8-bit graphics, 4 channels of sound… and it all works!

What’s implemented:

  • A map with a constriction zone – just like in the real Battlegrounds.
  • Characters, weapons and battle mechanics – taking into account the limitations of the platform.
  • Primitive AI enemies and survival mode.
  • The visual style is strictly in the spirit of 90s games.
  • ROM can be run on real hardware via cartridge or in an emulator.

Technical features:

  • Written in Assembly and C using GBDK (Game Boy Development Kit).
  • Graphics are hand drawn in 2D editor, adapted to the GBC palette.
  • Optimized for the extremely limited memory and clock speed of the Game Boy Color.
  • Tested on emulator and real console.

Why it’s done:

The project is a challenge to itself and the industry. The author wanted to prove that even a minimalistic gaming platform can capture the essence of the battle royale genre. It’s not just a port, it’s a remake with respect for the classics and a great knowledge of the limitations of the hardwar environment.

Who this project is for:

  • Fans of retro gaming and the Game Boy;
  • Developers interested in low-level programming;
  • Fans of game genres and non-standard adaptations;
  • Anyone who enjoys creative technical experiments.
  • Why it’s on TorcA314:

Because that’s the spirit of the DIY movement – doing the impossible on a platform that’s long since been written off. This is a story about perseverance, craftsmanship and love of technology.